Evolutionary algorithms: Simulated Evolution

This MS-DOS based program demonstrates the concept of simple evolution by an iterative process involving reproduction, mutation and natural selection, all in an interactive graphical environment that let’s you control the simulation in real time. It is an example of an automated system attempting to solve a problem by trial and error, making minor adjustment towards an “optimal” solution, a solution not always predicted by the programs author.

The implementation is based on a program first written by Michael Palmiter, Temple City, CA., as described by the article “Simulated Evolution: wherein bugs learn to hunt bacteria by A.K. Dewdney” in Scientific American (Computer Recreations), May 1989.

See http://www.simulatedevolution.com

John R. Nash - 30.04.09

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